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Advanced [show]


Verin Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an entirely green suit with white socks and a vest with buckled shoes. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her father raised her in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Verin's homeland. Verin decided to take the middle way and become a bodyguard. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting. Bonds: Job, Nature, Immigrant, Adventurer. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Verin Destiny, Female Tiefling Ranger 9
Medium (5'2") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1800 gp.


Social Check DCs


Hugolina Ansley, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is red. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Hugolina lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter.

Ideals: Opinionated. Flaws: Insane, Shy. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Hugolina Ansley, Female Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 120 gp. Onyx (30 gp).


Social Check DCs


Baelitae Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky tan painted plate armor. Her silver hair is smooth and relatively long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Baelitae does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Born in the west to a Detective, Baelitae learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Detective for hire.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult; and further expansion of business

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Military, Job. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Baelitae Dalanthan, Female Elf Rogue 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 pp. Banded agate (6 gp). Silver pearl (80 gp). Banded agate (6 gp).


Social Check DCs


Seven Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his ceremonial dagger. His yellow fur is kept up in a ponytail inside a top hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Fighting. Flaws: Forgetful. Bonds: Poor. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Seven Of Stars, Male Tabaxi Wizard 16
Medium (5'1") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 110 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)19 (+4) 9 (-1)12 (+1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Sylvan, Draconic, Undercommon, Elven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444443320

Possessions: 11000 gp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (2300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (300 gp). Gold and ruby ring (11000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (70 gp). 1 Medium magic item.


Social Check DCs

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