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NPC Generator

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Advanced [show]


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His long brown fur is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Religious, Adventurer. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Five Prim Posies, Male Tabaxi Fighter 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. 1 Disguise kit. 1 Spyglass.


Social Check DCs


Helen Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown costume with the symbols of the four houses of cards on her torso. She keeps her long auburn hair kept up in a rat tail. Her green eyes peer out from beneath her feathered brown hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a crush on the local Detective; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Disease, Shy, Antagonistic. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Helen Pinkerton, Female Human Expert 6
Medium (5'9") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)7 (-2) 11 (+0)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5

Possessions: 500 gp. Blue quartz (15 gp). Hematite (15 gp).


Social Check DCs


Melech Terror, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has dyed his greying brown hair a little too much giving a sharp brown color. His white eyes lackadaisically let the world flow into them.

Personality: Melech speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered west to less war torn lands. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Impeccable, Artistic, Fighting. Flaws: PTSD. Bonds: Family. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Melech Terror, Male Tiefling Druid 8
Medium (5'3") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Athletics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Generous, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Fenriz was born in the north. At a young age he loved to build and create. His childhood dream was to be a Doctor, but he was a colossal failure. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Job, Family. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Generous, Male Tiefling Fighter 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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