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NPC Generator

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Advanced [show]


Valanthe Berevan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Sporting a golden mohawk this woman's hair draws a lot of attention. Her amber unseeing eyes seem to look past you.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a wizard, Valanthe was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable. Flaws: Disease, Fearful. Bonds: Rich, Mentor. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Valanthe Berevan, Female Elf Warlock 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. 1 Silk rope. 1 Simple lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Spear Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized jet on his left hand. His orange fur has been sun bleached extensively. His eyes, though not visible through his cowl, are amber.

Personality: He likes to make people angry or surprised. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Marshal

Voice: growls and snarls, animalistic

Attributes [hide]

Spear Thunder, Male Tabaxi Commoner 15
Medium (5'1") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 53 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Insight +5, Religion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 900 pp. Peridot (60 gp). Alexandrite (1300 gp). Moss agate (9 gp). Azurite (9 gp). Freshwater pearl (9 gp). Tourmaline (160 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Amethyst (160 gp). 1 Medium magic item.


Social Check DCs


Gimurt Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is very quiet and rarely speaks above a whisper. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. When Gimurt reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Military. Occupation: Healer

Voice: Pirate accent

Attributes [hide]

Gimurt Aranore, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1800 sp. 1 Disguise kit.


Social Check DCs


Anselm Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries hammers. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying brother.

Motivation: Nothing but the best is good enough for him.

Ideals: Entrepeneur, Fighting, Gifted, Impeccable. Flaws: Racist. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Accord, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 300 sp. Chrysoprase (50 gp).


Social Check DCs

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