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NPC Generator

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Advanced [show]


Bethrynna Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. Her auburn hair is still thick. Her eyes are hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She can't help but pocket interesting objects she comes across

History: Sold as a small child to a slaver, Bethrynna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Athletic. Flaws: Antagonistic, PTSD. Bonds: Criminal record, Mentor. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Bethrynna Xiloscient, Female Elf Barbarian 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 18 (+4)16 (+3)
Skills Medicine +6, Stealth +5
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Mara Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. Her hair is red and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a minor phobia of water and hates getting wet.

History: The child of eastern immigrants she idolized her father. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Immigrant, Criminal record. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Mara Wasanthi, Female Elf Wizard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Persuasion -1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Lerissa Dare, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her silver hair is kept up in a ponytail inside a top hat. Her eyes are silver and catlike.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She struck the Carpenter job and began her own company from there.

Motivation: Expand her business; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Lerissa Dare, Female Tiefling Ranger 8
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 17 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)9 (-1) 6 (-2)15 (+2)
Skills Deception +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Malachite (16 gp). Azurite (16 gp). Deep blue spinel (1000 gp). Zircon (40 gp).


Social Check DCs


Sammal Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears black leather gloves, a black jacket, and tight pants, and a wedding ring on his right hand. He wears his white hair up. He has a dull look in his silver eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sammal was born in the south. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Someone believes him a fraud.

Ideals: Persistence. Bonds: In love, Enemies, Adventurer, Criminal record. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Sammal Wisdom, Male Tiefling Wizard 5
Medium (6'8") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 100 gp.


Social Check DCs

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