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NPC Generator

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Advanced [show]


Shax Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. She has dyed her greying red hair a little too much giving a sharp red color. Her face is covered beneath a completely black helmet.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gifted from a young age, Shax studied abroad. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Spice Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Justice, Gifted. Bonds: Poor, Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Shax Sadness, Female Tiefling Wizard 2
Medium (4'11") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp.


Social Check DCs


Rael Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Rael was born the youngest of three triplets. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Athletic, Joker, Gifted. Bonds: Family. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Rael Coleman, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Cressel Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His chestnut hair is braided into rings. His gold eyes peer out from beneath his feathered green hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cressel took refuge in the large cave and found the beat up scimitar and armor he uses now. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Cressel Judgment, Male Tiefling Wizard 3
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1800 sp. Solid gold idol (900 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Thamior Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear ponchos typically of a light tan in addition to tight pants. His right leg appears badly burned and disfigured. His white hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: Thamior speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Rich, Slave, Family. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Thamior Siannodel, Male Elf Paladin 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)11 (+0) 12 (+1)16 (+3)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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