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NPC Generator

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Advanced [show]


Galiena Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a yellow cloak and cross-gartered grey stockings. Her hair is always cut to a buzz. She has a dull look in her amber eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Actor, but she got bored and became a Detective. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Mundane. Bonds: Job, Slave, Military. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Galiena Mellerelel, Female Half-Elf Aristocrat 5
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)19 (+4) 13 (+1)10 (+0)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Aquan, Druidic, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +7

Possessions: 400 gp. White pearl (70 gp). Zircon (20 gp).


Social Check DCs


Thomas Weld, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright blonde hair and a scraggly beard. His eyes are green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Thomas hails from a village terrorized by drow. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Bonds: Criminal record, Family, Enemies, Rich. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Thomas Weld, Male Human Monk 11
Medium (6'5") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Terran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Black velvet mask with numerous citrines (110 gp). 1 Minor magic item.


Social Check DCs


Carrie Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Merchant does. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Merchant soon after.

Motivation: Regain custody of his son.

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Poor, Family. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Carrie Caphaxath, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnoll, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her silver hair has been sun bleached extensively. She wears a mask on her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Sculptor mother left her crippled. She hasn't been sleeping well lately.

Motivation: Doesn't want to be a Seamstress and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Veloptima Pilwicken, Female Gnome Ranger 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs

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