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Advanced [show]


Torbera Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. She has a long golden ponytail with little hanging trinkets. Her fierce amber eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: Torbera lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease, Impulsive. Bonds: Family, Adventurer, Criminal record. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Torbera Stoutale, Female Dwarf Sorcerer 11
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 62 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: Silver pearl (70 gp). Black pearl (500 gp). Eye agate (11 gp). Blue quartz (11 gp). Pink pearl (70 gp). Chalcedony (50 gp).


Social Check DCs


Zephan Blur, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His hair, while still mostly black, has prominent grey streaks. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Zephan grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zephan took refuge in the old dungeon and found the beat up trident and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Logical. Bonds: In love, Job, Adventurer, Nature. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Zephan Blur, Male Tiefling Cleric 7
Medium (6'4") Tiefling, Neutral Good (CR 7)
Armor Class 10
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)18 (+4) 11 (+0)17 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Goblin, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Jade (160 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Dudley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered falchion and tarnished bow as well. He keeps his silver hair in a pixie cut. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Mercenary, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Poor, Religious. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Roger Dudley, Male Human Commoner 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Rock crystal (60 gp).


Social Check DCs


Gimble Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing colorful clothing, dressed as a Tailor. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Tailor in town.

History: Born in the south to a Tailor, Gimble learned a great deal about his mother's area of expertise. Gimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Disease. Bonds: Slave, Job, Nature, Religious. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gimble Loofollue, Male Gnome Paladin 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3100 sp. Lapis lazuli (8 gp). Amber (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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