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NPC Generator

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Advanced [show]


Valida Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears brown leather gloves, a brown jacket, and tight pants. Her hair is long and black with streaks of silver, and is pulled back with small brown clips. Her eyes are green and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. A true patriot, Valida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Ideals: Joker, Logical. Flaws: Depressed. Bonds: Military, Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Valida Ungart, Female Dwarf Ranger 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. 1 Masterwork Light steel shield.


Social Check DCs


Quarion Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His white hair is braided into rings. His violet eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Quarion was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Impulsive, Insomniac. Bonds: Mentor, Military. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Quarion Burrows, Male Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 7 (-2)13 (+1)
Skills Investigation +5, Stealth +5
Senses Passive Perception 8
Languages Common, Elven, Giant, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 3000 sp. A roughly beaten golden orb (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'8". He prefers to wear tan pants and tee shirts, and his gloved hand is found clutching a crossbow. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: A skeptical and narcissistic man, Naal's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the large cave and found the beat up crossbow and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: A strong sense of loyalty to Tiefling people; and wants to raise his children well

Ideals: Impeccable. Flaws: Selfish, Racist. Bonds: Nature, Family. Occupation: Actor

Voice: German accent

Attributes [hide]

Naal Dalanthan, Male Elf Warlock 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 3 (-4)12 (+1) 15 (+2)7 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Riley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His hair is brown and curly. He has a dull look in his blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. In his 15th year, his parents were killed by a goblins raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Optimist, Professionalism. Flaws: Mundane. Bonds: Enemies. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Adelard Riley, Male Human Cleric 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 gp.


Social Check DCs

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