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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She sports blonde long hair. She has blue eyes and a white hat with a tan feather.

Personality: Confrontational and typically high on some drug or another. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Adventurer, Family. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Tyna Wildheart, Female Halfling Warlock 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. Her gray fur is braided into rings. Her eyes are likewise copper.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gale's father didn't care for her much, and the feeling was mutual. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to prove her worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gale In the Wind, Female Tabaxi Fighter 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Megren Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Jeweler. She is portly but not overly obese. Her copper crest is slicked back into a classic pompadour. Her eyes are a pleasant gold.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: The child of a Actor, who enjoyed hunting, Megren was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and she feels threatened by others

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Nature, Immigrant. Occupation: Jeweler

Voice: Speaks with squeezed throat

Attributes [hide]

Megren Jharthraxyn, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Gruk Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and money/treasure

Flaws: Antagonistic, Secretive, Fearful. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Speaks with a cold

Attributes [hide]

Gruk Kensley, Male Half-Orc Fighter 3
Medium (5'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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