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NPC Generator

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Advanced [show]


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly auburn, has prominent grey streaks. His eyes are hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Doctor and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Opinionated. Bonds: Adventurer, Mentor, Job. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Fargrim Loderr, Male Dwarf Cleric 5
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp.


Social Check DCs


Melissa Barney, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has a moderate pudge and is not very fit. Her blonde hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Melissa will drive conversation. She is a bit of a xeno-phobe, disliking non-Humans.

History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Halfling compassion.

Ideals: Extrovert, Gifted. Flaws: Racist. Bonds: Poor. Occupation: Shipwright

Voice: Voice breaks

Attributes [hide]

Melissa Barney, Female Human Ranger 6
Medium (4'7") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears grey trousers with tan and blue striped suspenders. She wears various colorful collared shirts. Her white hair is well kept. She is baby faced.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Impeccable, Entrepeneur. Flaws: Lazy. Bonds: Criminal record, Rich. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nora Loderr, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 4 Thunderstones.


Social Check DCs


Shax Vice, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has done her best to style her purple hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and she has money and likes to spend it

Ideals: Opinionated, Justice. Flaws: Antagonistic. Bonds: Rich, Military, Family. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shax Vice, Female Tiefling Warlock 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)7 (-2) 14 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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