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NPC Generator

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Advanced [show]


Kody Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey cloak and cross-gartered black stockings. His silver hair, when down, is lengthy. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a orcs raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of orcs.

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Kody Copeland, Male Human Wizard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. 1 Simple lock.


Social Check DCs


Tricking In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His yellow fur is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.

History: He was born the only child of a wealthy merchant. Through the years after Tricking was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tricking's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Courier

Voice: Speaks like tongue is numb

Attributes [hide]

Tricking In the Morning, Male Tabaxi Bard 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Mozikth Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His crest is blue and very short. His fierce gold eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Mozikth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Body Guard, but he got bored and became a Healer. He now mingles about in high society.

Motivation: He wants revenge against dire rats; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Military, Rich, Job, Enemies. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Mozikth Orexijandilin, Male Dragonborn Rogue 12
Medium (6'8") Dragonborn, Neutral Good (CR 12)
Armor Class 11
Hit Points 50 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 3d10+5, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. Golden yellow topaz (1100 gp). Pink pearl (40 gp). Black pearl (1100 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gillyd Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with feathered hat. Her golden hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Prone to second guessing herself, she comes off as nervous. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Gillyd hails from a village terrorized by goblins. In her 15th year, her parents were killed by a goblins raid, leaving Gillyd alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. She hasn't told them the truth, but wants to settle down with them.

Motivation: Someone believes her a fraud; and she wants to get laid

Ideals: Athletic. Flaws: Insomniac, Shy. Bonds: Has a crush, Enemies. Occupation: Ploughman

Voice: Switch between two voices

Attributes [hide]

Gillyd Loderr, Female Dwarf Aristocrat 9
Medium (3'10") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 84 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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