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Serpent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a pastel and white robe with the hood down. His gray fur is lengthy and is close to two feet long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Serpent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Hedonist, Fearful. Bonds: Mentor, Job. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Serpent In Woods, Male Tabaxi Barbarian 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 85 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Athletics +7, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2000 sp. Silver comb with moonstones (300 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Olivia Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of clubs on her belt, each one with a ruby on the hilt. Her long silver hair is drawn into a two foot long braid. Her eyes are amber and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Olivia took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Olivia Greenbottle, Female Halfling Bard 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Insight +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp.


Social Check DCs


Art Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a pastel coat over a grey low-cut shirt, and a small hat upon her head. Her gray fur is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born several months after her mother was called into army service. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Artistic, Justice. Flaws: Insane. Bonds: Military. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Art Candle, Female Tabaxi Adept 6
Medium (5'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears a black armored body suit, with a simple brown line shooting up and back down. She has done her best to style her purple hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist. Bonds: Adventurer, Rich, Criminal record. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Armara Mockery, Female Tiefling Bard 8
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills History +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Moonstone (70 gp). Rose (70 gp). Peridot (70 gp). Golden yellow topaz (1400 gp). Rich purple corundum (1200 gp). 1 Minor magic item.


Social Check DCs

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