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NPC Generator

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Advanced [show]


Hillanot Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. She carries a battered greatsword and tarnished bastard sword as well. She has done her best to style her white crest to look like a famous performer. Her red eyes are slightly larger than normal.

Personality: Hillanot is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Painter, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Hillanot and her spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Depressed, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Hillanot Vangdondalor, Female Dragonborn Ranger 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 9 (-1)18 (+4)
Skills Performance +6, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Melissa Sutton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the south to a Gardener, Melissa learned a great deal about her father's area of expertise. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: She would like to get married and retire; and she is a bit of a kleptomaniac

Flaws: Sensitive, Insane. Bonds: Criminal record, Job, Has a crush. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Melissa Sutton, Female Human Cleric 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 46 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)11 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Aquamarine (300 gp). Emerald (1200 gp). Violet garnet (300 gp). Jasper (30 gp). Jasper (30 gp). 1 Minor magic item.


Social Check DCs


Mardnab Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is well dressed, constantly wearing a blue suit, violet shirt, and brown tie. She has a long chestnut ponytail with little hanging trinkets. Her eyes are violet and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 7 years old her parents immigrated from the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Cynical. Bonds: Immigrant, Rich, Criminal record. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Mardnab Horcusporcus, Female Gnome Aristocrat 9
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)9 (-1) 10 (+0)14 (+2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky yellow painted plate armor. Her red hair is braided into rings. Her eyes are likewise hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.

History: She was born several months after her mother was called into army service. Like her mother and her brother before her, after school she went straight into learning to become a Adventurer. She then took over the family business and is one of the better Adventurer for hire.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Passionate, Gifted. Bonds: Military, Job, Adventurer. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Sherman, Female Half-Elf Monk 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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