Baern Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is wearing a long, brown cloak. His silver hair is thinning but still full. He has several tiny sapphire earrings on each ear.
Personality: He has always had a great fascination with Gnomish culture. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Brewer business at a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Brewer soon after.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Flaws: Racist, Fearful. Bonds: Rich, Job, Enemies. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item.
Goroth Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears skinny pants and wears a black and violet robe with the hood down, he is not a threatening figure. His auburn hair is heavily combed to the right. He has brown eyes and a black hat with a violet feather.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: Gifted from a young age, Goroth studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Gifted, Impeccable, Fighting. Flaws: Shy. Bonds: Criminal record. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp.
Lavinia Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fine chain shirt which she covers with white colored cloaks and clothing. Her brown hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for her, and Lavinia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From there she went from mercenary job to mercenary job. She left for the east, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Depressed. Bonds: Immigrant, Adventurer, Military, Slave. Occupation: Tanner
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 114 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +5
Possessions: 1000 gp. Violet garnet (700 gp). Sard (80 gp). Golden yellow topaz (700 gp). Sardonyx (80 gp). Moonstone (80 gp). Obsidian (6 gp). Lapis lazuli (6 gp). Carnelian (80 gp). Rich purple corundum (1500 gp). Red-brown spinel (110 gp). Aquamarine (700 gp). Rhodochrosite (6 gp). Freshwater pearl (6 gp). Golden yellow topaz (700 gp). Blue star sapphire (1500 gp). Hematite (6 gp). Red garnet (110 gp).
Makaria Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern woman is well dressed, constantly wearing a green suit, black shirt, and yellow tie. Her red hair is braided into rings. Her eyes are white.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. Her arcane abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!


