Spring Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear pastel clothing when he does not wear armor. His black fur is braided into rings. His eyes are yellow.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 55 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 3000 gp. Black pearl (900 gp). Golden pearl (120 gp). Sardonyx (50 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tarhun Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Priest, and carries pickaxes. His rusty crest is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Family, Immigrant, Has a crush. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 12)
Armor Class 12
Hit Points 66 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +6
Possessions: 100 pp.
Calcitro Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a white and green robe with the hood down. He has a penchant for wearing a ring with an oversized jet on his left hand. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Calcitro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 52 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 1 |
Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Cloth of gold vestments (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A roughly beaten golden orb (110 gp).
Kallista Righteous, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich southern family. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated. Flaws: Insane, Racist. Bonds: Rich. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 23000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


