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NPC Generator

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Advanced [show]


Yebe Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is cut short. Her eyes, though not visible through her cowl, are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the east; and seeks redemption

Ideals: Entrepeneur, Gifted. Flaws: Shy, Insane. Bonds: Criminal record. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Yebe Tarkelby, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)16 (+3) 17 (+3)13 (+1)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Infernal, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Nalral Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears a robe, a symbol of death around his neck, and a greatsword on his belt. He has a long black beard with little hanging trinkets. He has hazel eyes and a brown hat with a yellow feather.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Miller profession.

History: He was born several months after his father was called into army service. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane. Bonds: Job, Military, Adventurer. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Nalral Glanhig, Male Dwarf Monk 7
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Laucian Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has styled his brown hair well, parting it to the right. His fierce hazel eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is a Maurezhi in disguise. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Laucian Liadon, Male Half-Elf Cleric 14
Medium (5'9") Half-Elf, True Neutral (CR 14)
Armor Class 10
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Animal Handling +8, Arcana +6
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665544332

Possessions: 4000 gp. Black velvet mask with numerous citrines (50 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). A silver and pearl hairclip (20 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (700 gp).


Social Check DCs


Oren Marleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a brothel owner, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Military. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Oren Marleigh, Male Half-Orc Aristocrat 11
Medium (5'10") Half-Orc, Chaotic Good (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)9 (-1) 16 (+3)8 (-1)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2900 gp.


Social Check DCs

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