Kassoon
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NPC Generator

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Lvl.
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Seed

Advanced [show]


Millicent Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear brown clothing when she does not wear armor. Her long silver hair reaches down to her waist. Her gray eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and further expansion of business

Flaws: Disease, PTSD. Bonds: Rich, Adventurer, Job. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Millicent Winterbourne, Female Human Barbarian 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 57 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a pastel cloak and cross-gartered grey stockings. His fur is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Insomniac. Bonds: Criminal record, Rich. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Commoner 7
Medium (6'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Silver chalice with lapis lazuli gems (150 gp). Silver ewer (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Richard hails from a village terrorized by gnolls. A gifted student he started as a Apothecary, but he got bored and became a Barber. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against gnolls

Ideals: Impeccable. Flaws: Hedonist. Bonds: Enemies, Job, Family. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Tattersall, Male Human Wizard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Solid gold idol (300 gp).


Social Check DCs


Duvamil Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries a battered rapier and tarnished halberd as well. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She uses divination through singing.

History: A powerful wizard made her what she is. After coming to the age of reason, Duvamil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Duvamil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Mentor. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Duvamil Silverthread, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp.


Social Check DCs

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