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NPC Generator

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Advanced [show]


Mijira Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. Her brass crest is thinning but still full. This red eyed westerner is not easily forgotten.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small mountains village. Through the years after Mijira was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Mijira's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Mijira Akambherylliax, Female Dragonborn Cleric 12
Medium (6'4") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 46 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)6 (-2) 19 (+4)16 (+3)
Skills Nature +2, Survival +8
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166544332000

Possessions: 100 pp. Obsidian (12 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Mori, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. She has wavy brown hair. She has hazel eyes and a grey hat with a black feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a xeno-phobe, disliking non-Humans.

History: Giselle hails from a village terrorized by dire rats. A gifted student she started as a Mayor, but she got bored and became a Mason. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Poor, Enemies, Job. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Giselle Mori, Female Human Wizard 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 17 (+3)17 (+3)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Naill Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. He carries with him a set of bows on his belt, each one with a opal on the hilt. He keeps his long blonde hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Naill lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Disciplined, Extrovert. Bonds: Family, Enemies. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Naill Iranapha, Male Elf Aristocrat 10
Medium (4'10") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Giant, Halfling, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1500 gp. Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His brown hair is cut short. He has brown eyes and a yellow hat with a blue feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Logical, Fighting. Bonds: Criminal record, Poor, Immigrant. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Traki Fasharash, Male Half-Elf Expert 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Chrysoprase (20 gp). Jade (80 gp).


Social Check DCs

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