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Advanced [show]


Raam Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in collared shirts and wears a proper scarf over his head. His hair is short and purple. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal writing training, and achieved minor success. After a long history of fighting, Raam and his spouse have recently divorced.

Motivation: He wants to get laid; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Has a crush, Military. Occupation: Slave Trader

Voice: Indian accent

Attributes [hide]

Raam Mute, Male Tiefling Rogue 6
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Athletics +7, Insight +5
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +5

Possessions: 300 gp. Rich purple corundum (1100 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears white painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized amethyst on his right hand. With bright auburn hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: Azdûsh was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.

Motivation: To be a Miller again; and further expansion of business

Flaws: Impulsive. Bonds: Rich, Job, Family. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Azdûsh Thorpe, Male Half-Orc Fighter 17
Medium (6'3") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 126 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Insight +7, Nature +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 400 pp. Silver chalice with lapis lazuli gems (30 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (30 gp). Gold dragon comb with red garnet eye (400 gp). Silver comb with moonstones (400 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (400 gp). Old masterpiece painting (1100 gp). Silver ewer (90 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (30 gp). Gold and topaz bottle stopper cork (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He likes to wear brown tank tops with white pants, and his gloved hand is found clutching a sai. He has shaved his head bald. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.

Motivation: To be a Roofer again; and he wants to meet his childhood hero

Flaws: Insomniac. Bonds: Adventurer, Nature, Family, Job. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Nuraval Ironfist, Male Dwarf Cleric 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Amethyst (160 gp). Lapis lazuli (9 gp). Freshwater pearl (9 gp). Aquamarine (300 gp). Violet garnet (300 gp). Smoky quartz (80 gp). Violet garnet (300 gp). Hematite (9 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and violet workpants. His shirt is black, and he wears a heavy violet leather apron most of the time. His white hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Sellsword mother left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to end his boredom

Ideals: Logical. Flaws: Disease, Mundane. Bonds: Job, Religious. Occupation: Cartwright

Voice: Spanish accent

Attributes [hide]

Drogo Sibilans, Male Half-Elf Warlock 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 7
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth -1
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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