Jak Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'0" eastern man, he wears a white wide-brimmed hat and white clothes. His black hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Jak and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Professionalism, Logical. Flaws: Antagonistic, Insane. Occupation: Roofer
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 14)
Armor Class 16
Hit Points 85 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 20 (+5) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnome, Ignan
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1000 gp. Gold and topaz bottle stopper cork (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Moon Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His lavender fur is kept up in a ponytail inside a Stetson hat. His fierce copper eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of northern immigrants he idolized his mother. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 30 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Malachite (7 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kipper Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered east to less war torn lands. He now spends his time doing works of charity.
Motivation: He has decided he is irredeemable; and expand his business
Ideals: Philantrophist. Flaws: Addict, Shy, Disease, PTSD. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 69 (11d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: Jasper (30 gp). Jet (60 gp). Red garnet (60 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1600 gp). Freshwater pearl (14 gp). Eye agate (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Susannah Blythe, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple grey robe with black stripes complete with hood. Her auburn hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.
History: Susannah was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs
Ideals: Optimist, Pacifist. Bonds: Job, Religious, Slave. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!

