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NPC Generator

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Advanced [show]


Druuk Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a black coat, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. This hazel eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Impulsive, Insane. Bonds: Religious, Criminal record. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Druuk Cornish, Male Half-Orc Cleric 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)7 (-2) 11 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 11000 sp. Silver ewer (10 gp).


Social Check DCs


Andram Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports black clothing, slightly heavier than average wear. His blue hair is slicked back into a classic pompadour. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a forest tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Family, Nature. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Andram Strength, Male Tiefling Bard 8
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)12 (+1) 19 (+4)17 (+3)
Skills Athletics +1, Insight +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1300 gp.


Social Check DCs


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered shortbow and tarnished scythe as well. He wears his auburn hair down. His fierce blue eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Military, Mentor, Family. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Deighton, Male Human Cleric 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 6 (-2)16 (+3) 15 (+2)11 (+0)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Ignan, Giant, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp.


Social Check DCs


Baggi Barton, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has styled her white hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: Baggi hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born to a pair of adventurers, Baggi grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and to reunite with her old friends

Ideals: Athletic, Artistic. Bonds: Rich, Family, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Baggi Barton, Female Half-Orc Commoner 7
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 500 gp.


Social Check DCs

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