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Advanced [show]


Sammal Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He wears his blue hair down. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Sammal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Flaws: Antagonistic, Depressed. Bonds: Military, Family, Criminal record. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Sammal Conviction, Male Tiefling Cleric 6
Medium (5'3") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 900 gp.


Social Check DCs


Hobart Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of death on his torso. He is portly but not overly obese. He sports a long golden beard, and similarly colored long hair. He has brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Hobart was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Hobart and his spouse have recently divorced.

Motivation: An old rival family wants him found; and seeks redemption

Flaws: Shy, Racist, Antagonistic. Bonds: Family, Criminal record. Occupation: Servant

Voice: Irish accent

Attributes [hide]

Hobart Sunmeadow, Male Halfling Ranger 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)18 (+4) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Elven
Attacks Melee -1 / 2d6-4, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. 1 Disguise kit.


Social Check DCs


Myria Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is red and curly. Her blue eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.

Motivation: She's in love; and wants her loneliness to end

Ideals: Entrepeneur. Flaws: Addict. Bonds: Poor, Family, Has a crush. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Myria Shadowquick, Female Halfling Adept 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 14 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Auran, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp.


Social Check DCs


Gimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His red hair is cut short. He has several tiny amethyst earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Layabout business at a young age. Through the years after Gimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gimble's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Gimble Gimlen, Male Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)8 (-1) 7 (-2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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