Olunt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Dilettante
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 90 gp.
Spear On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses in brown turtlenecks beneath a black coat with green slacks. Her yellow fur is lengthy. This green eyed southerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the ruined castle and found the beat up mace and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and an old rival family wants her found
Ideals: Impeccable, Optimist. Bonds: Nature, Family, Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Rose (80 gp). 1 Smokesticks. 7 Acid flasks.
Balifra Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She is portly but not overly obese. She keeps her long red hair kept up in a rat tail. Her eyes are blue and she is always smoking a pipe.
Personality: She speaks before she thinks and is too direct. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 98 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 16 (+3) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 1000 gp. Deep blue spinel (1300 gp). Rose (70 gp). Red-brown spinel (120 gp). Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). White pearl (120 gp). Blue quartz (13 gp). 1 Minor magic item.
Roywyn Welber, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple blue robe with pastel stripes complete with hood. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her eyes are likewise brown.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Roywyn has worked very hard to control her curse. She has worked as a Shepherd like her mother before her.
Motivation: She wants revenge against gnolls; and money/treasure
Flaws: Depressed, Disease. Bonds: Rich, Job, Enemies. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 18 (+4) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Undercommon, Gnoll, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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Their contribution stands as a beacon of hope for all adventurers!


