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NPC Generator

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Advanced [show]


Philomena Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She keeps her red hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. The war was a terrible time for her, and Philomena does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her father out around the business and became quite the natural. She struck the Miner job and began her own company from there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and further expansion of business

Flaws: Depressed. Bonds: Enemies, Military, Slave, Job. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Philomena Goodearth, Female Halfling Adept 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)9 (-1) 10 (+0)9 (-1)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright yellow dresses and hats. Her skin is fair and her fingers are delicate and long. She wears her white hair up in a very large beehive style do. Her brown eyes lackadaisically let the world flow into them.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She misses her home and complains about the freezing weather, even in summer.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has since lost track of the people in her past.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of illithids

Bonds: Job, Immigrant, Nature, Family, Enemies. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Elizabeth Staurheim, Female Half-Elf Ranger 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Eye agate (6 gp). Violet garnet (1400 gp). Smoky quartz (50 gp). Obsidian (6 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail and is in decent physical shape. He keeps his long beige fur kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Dagger embodies much of what other species detest in the Tabaxis. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. Dagger was born on a far southern forest where he grew up under the tutelage of his father, an expert Merchant. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, In love. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Dagger In the Wind, Male Tabaxi Druid 12
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 52 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 100 pp. Silver ewer (90 gp). Finely wrought small gold bracelet (90 gp). Sapphire pendant on gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and ruby ring (6000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. Her long black fur is drawn into a two foot long braid. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic woman, Skirt's first love is herself. Her second love is also herself. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Sellsword business at a young age. A freak accident while working with her Miller mother left her crippled. She's since become an addict/alcoholic.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Addict, Fearful, Disease. Bonds: Job, Criminal record. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Skirt Shore, Female Tabaxi Rogue 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)8 (-1) 8 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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