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NPC Generator

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Advanced [show]


Gardain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a white handlebar mustache and slicked back white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Gardain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he has money and likes to spend it

Flaws: Cynical, PTSD. Bonds: Rich, Military, Criminal record. Occupation: Architect

Voice: Prounounces S like Z

Attributes [hide]

Gardain Rubyeye, Male Dwarf Monk 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 12 (+1)1 (-5)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 90 gp.


Social Check DCs


Greethen Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly glaives and morningstars. His red crest, when down, is lengthy. He wears large thick round spectacles.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Greethen lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: An old rival family wants him found.

Bonds: Criminal record, Enemies, Religious, Family. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Greethen Argenthrixus, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)13 (+1) 15 (+2)18 (+4)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anastrianna Berevan, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. She sports a flattop hair cut. She has gleaming, smiling green eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Further she is a bit of a stoner and is frequently out of it.

History: Anastrianna hails from a village terrorized by illithids. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: Someone believes her a fraud; and she is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane, Addict. Bonds: Enemies. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Anastrianna Berevan, Female Elf Warlock 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Red garnet (160 gp).


Social Check DCs


Geva Northcott, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. She wears her black hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: The child of southern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and a rival would like her out of the picture

Ideals: Disciplined. Flaws: Mundane. Bonds: Poor, Criminal record, Immigrant, Nature. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Geva Northcott, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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