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NPC Generator

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Advanced [show]


Purson Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. He has wavy white hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He comes from a rich western family. One day when Purson was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Purson was heart-stricken from the event, and his father started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Flaws: PTSD. Bonds: Enemies, Family, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Purson Pandaemonium, Male Tiefling Barbarian 11
Medium (5'7") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 500 gp. Solid gold idol (1000 gp). Cloth of gold vestments (110 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Gold and topaz bottle stopper cork (300 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears yellow trousers with red and brown striped suspenders. He wears various colorful collared shirts. His red hair and beard is wavy and long. He has a dull look in his gray eyes.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. His childhood dream was to be a Butcher, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To be a Butcher again; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Floshem, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mella Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet collared shirt and black skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a plains tribe. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To be a Fortune-teller again; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Mella Xiloscient, Female Half-Elf Fighter 14
Medium (4'10") Half-Elf, Chaotic Good (CR 14)
Armor Class 13
Hit Points 93 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 8 (-1)14 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: Deep blue spinel (800 gp). Violet garnet (800 gp). Banded agate (8 gp). Silver pearl (80 gp). Deep blue spinel (800 gp). Brown-green garnet (80 gp). Carnelian (30 gp). 1 Medium magic item.


Social Check DCs


Vondal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a Stetson hat to cover his moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Apothecary business at a young age. Through the years after Vondal was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Vondal's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and to be a navigator again

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Vondal Ungart, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1

Possessions: 700 sp.


Social Check DCs

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