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NPC Generator

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Advanced [show]


Windy Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and pastel skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. Her gray fur is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the north her family was never financially stable. Like her mother and her brother before her, after school she went straight into learning to become a Mortician. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Family. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Windy Moon, Female Tabaxi Warlock 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 500 sp.


Social Check DCs


Marbas Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His hair, while still mostly black, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and he is content

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Mundane. Bonds: In love. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Marbas Torment, Male Tiefling Warrior 1
Medium (6'9") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 15 (+2)19 (+4) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 30 pp.


Social Check DCs


Nalral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is smooth and relatively long. He has violet eyes and a grey hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Disease. Bonds: Military, Job, Adventurer. Occupation: Animal Trainer

Voice: Italian accent

Attributes [hide]

Nalral Holderhek, Male Dwarf Warlock 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 20 (+5)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 300 gp.


Social Check DCs


Herleva Cornish, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). She has done her best to style her golden hair to look like a famous performer. Her hazel eyes are slightly larger than normal.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in a small mountains village. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and doesn't want to be a banker and was forced into it by her family

Ideals: Philantrophist. Flaws: Depressed. Bonds: Family, Nature, Slave. Occupation: Banker

Voice: Booming voice

Attributes [hide]

Herleva Cornish, Female Human Warrior 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)9 (-1) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp.


Social Check DCs

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