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NPC Generator

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Advanced [show]


Xanaphia Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a yellow poncho over her likewise colored trousers and shirt. Her chestnut hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Shoemaker and was forced into it by her family.

Ideals: Gifted, Logical. Flaws: Insomniac. Bonds: Immigrant. Occupation: Shoemaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Xanaphia Othronus, Female Half-Elf Warrior 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tyna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She carries a battered whip and tarnished dagger as well. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are gray.

Personality: She will rave to anyone who will listen. She uses divination through singing.

History: Sold as a small child to a slaver, Tyna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A freak accident while working with her Hunter mother left her crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane, Disease. Bonds: Mentor. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Tyna Goodbarrel, Female Halfling Expert 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Deep blue spinel (900 gp). Brown-green garnet (100 gp).


Social Check DCs


Kansif Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her red hair is thinning but still full. Her eyes are violet.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Sage they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother

Ideals: Gifted, Logical. Bonds: Rich, Family, Job. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Kansif Gyula, Female Half-Orc Aristocrat 9
Medium (5'11") Half-Orc, Neutral Good (CR 9)
Armor Class 9
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green armored body suit, with a simple brown line shooting up and back down. She is bristling with hidden weapons, mostly ceremonial daggers and kukris. She wears a top hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is extraordinarily eccentric. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ishte was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers; and her spouse's relatives view her with great suspicion

Flaws: Insane. Bonds: Criminal record, Rich, Family. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Ishte Calm, Female Tiefling Expert 1
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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