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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gurdis Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is well dressed, constantly wearing a grey suit, blue shirt, and yellow tie. Her blonde hair is lengthy. She has gray eyes and a grey hat with a blue feather.

Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Engraver. She struck the Engraver job and began her own company from there.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Impeccable, Extrovert, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Gurdis Brawnanvil, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


River Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, brown cloak. His orange fur is kept up in a ponytail inside a broad hat. His eyes are likewise green.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Actor, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

River Paws, Male Tabaxi Monk 8
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4

Possessions: 700 gp. Obsidian (11 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mardnab Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She wears bulky tan painted plate armor. She has wavy chestnut hair. Her fierce blue eyes like to dwell on things.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's attracted to the PC; and she's in love

Flaws: Shy, Addict. Bonds: Mentor, Rich, Has a crush. Occupation: Soapmaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mardnab Gimlen, Female Gnome Rogue 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 14 (+2)9 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Woods, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. He has done his best to style his white hair to look like a famous performer. His green unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Poor. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Norman Woods, Male Human Wizard 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp. Banded agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs

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