Barbena Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'3" and typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her right leg appears badly burned and disfigured. She has dyed her greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. Barbena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Barbena hails from a village terrorized by giants. In her 17th year, her parents were killed by a giants raid, leaving Barbena alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Barbena was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Someone believes her a fraud; and she wants revenge against giants
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Enemies. Occupation: Miner
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Blue quartz (16 gp). Tourmaline (120 gp). 1 Masterwork Uncommon Weapon.
Hubert Langdon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Navigator business at a young age. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He got away from his former life and has fallen to alcoholism.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Job, Debt. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
Korfel Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: A 4'9" northern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north to a Assassin, Korfel learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Flaws: Fearful. Bonds: Rich, Enemies, Job, Adventurer, Family. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 45 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Black velvet mask with numerous citrines (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (400 gp). Silver ewer (80 gp). Old masterpiece painting (1300 gp). A small bag of saffron. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ivellios Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His chestnut hair is knotted and matted. His fierce amber eyes like to dwell on things.
Personality: He is calm most of the time but flees social interaction. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Draconic, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
Possessions: 3000 sp. Aquamarine (400 gp). Rose (30 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

