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NPC Generator

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Advanced [show]


Emen Denholm, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish red hair is in a traditional bowl cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the south, but her parents moved at a very young age to the east. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted druidic powers by her dying brother.

Motivation: Revenge; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Emen Denholm, Female Half-Orc Warlock 3
Medium (6'1") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears grey painted combat armor at almost all times. His auburn hair is smooth and relatively long. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Simon has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Shy, Disease, Insomniac. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Simon Gracey, Male Human Barbarian 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Antinua Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her red hair is kept up in a ponytail inside a small hat. Her brown eyes peer out from beneath her small blue hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a small toy that she constantly fidgets with.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Cynical, Addict. Bonds: Rich, Nature, Adventurer. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Antinua Qualanthri, Female Elf Barbarian 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)8 (-1) 18 (+4)14 (+2)
Skills Persuasion +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Kite Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a large brown jacket. Her beige fur is still thick. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She works hard and plays hard.

History: Kite was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and she feels threatened by others

Ideals: Persistence. Flaws: Hedonist, Fearful. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Kite Of Spirit, Female Tabaxi Adept 3
Medium (4'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 16 (+3)17 (+3)
Skills Athletics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Celestial, Giant, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs

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