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Advanced [show]


Merihim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Merihim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Emotional, Depressed, Antagonistic. Bonds: Military, Poor. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Merihim Temerity, Male Tiefling Paladin 3
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Moonstone (60 gp).


Social Check DCs


Thorpe Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large white jacket, and a wedding ring on his right hand. He keeps his blonde hair in a flapper bob. His eyes are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Thorpe was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor.

Flaws: Insomniac. Bonds: In love, Rich, Job, Immigrant. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Thorpe Bigheart, Male Halfling Paladin 15
Small (3'4") Halfling, Neutral Good (CR 15)
Armor Class 12
Hit Points 165 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)15 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 2000 gp. Silver pearl (150 gp). Peridot (40 gp). Blue star sapphire (700 gp). Deep blue spinel (1600 gp). White opal (700 gp). Blue sapphire (700 gp). Rock crystal (40 gp). Malachite (6 gp). Iolite (40 gp). Black pearl (1600 gp). Hematite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Clayton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her shortspear. Her chestnut hair is thinning but still full. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: When she was but 5 years old her parents immigrated from the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Justice. Flaws: Emotional. Bonds: Criminal record, Immigrant. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Sybil Clayton, Female Human Monk 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 5 (-3)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Masterwork studded leather.


Social Check DCs


Oriel Cooper, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and carries falchions. Her black hair is kept up in a ponytail inside a small hat. She tend to wears goggles to shield her eyes.

Personality: Cocky and sure of herself, she believes she is the best Spice Merchant born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich western family. Her parents enrolled her in a Fighter school at a young age so that she could practice her martial talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Body Guard again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Bonds: Job, Rich. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Oriel Cooper, Female Human Fighter 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 10 (+0)9 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 400 gp. Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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