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NPC Generator

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Lvl.
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Seed

Advanced [show]


Flame Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She carries with her a set of greataxes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her beige fur is heavily combed to the right. Her eyes are a pleasant hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the north. She has had some formal music training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flame fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable, Artistic. Bonds: Immigrant. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Flame Of Winter, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 3000 cp.


Social Check DCs


Helja Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple violet line shooting up and back down. She carries with her a set of shortbows on her belt, each one with a jet on the hilt. With bright golden hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Healer arts, while her mother instructed her in etiquette, music and courtly manner. Her martial abilities were realized during a raid on her village. She's since become an addict/alcoholic.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Helja Daerdahk, Female Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 7
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged -1 / 1d6-3, Grapple +2

Possessions: 50 gp.


Social Check DCs


Beatrice Shelby, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her brown hair is thinning but still full. Her violet eyes peer out from beneath her broad grey hat.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Dyer business at a young age. Her childhood dream was to be a Detective, but she was a colossal failure. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Criminal record, Enemies. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Beatrice Shelby, Female Human Druid 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +1, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His silver crest is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Pacifist. Flaws: Fearful. Bonds: Rich, Adventurer, Has a crush. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Warrior 2
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 350 gp. 4 Smokesticks.


Social Check DCs

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