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NPC Generator

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Lvl.
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Advanced [show]


Ekk Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright black dresses and hats. Her chestnut hair is wavy and long. Her face is covered beneath a completely black helmet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with a lost civilization.

History: Ekk lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. She has never given up on her writing dream.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Optimist, Artistic. Bonds: Poor, Adventurer, Family. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Ekk Rowley, Female Half-Orc Expert 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Freshwater pearl (6 gp).


Social Check DCs


Gorgûm Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his black hair down. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Roofer, who enjoyed hunting, Gorgûm was taken on many hunting expeditions. He found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Joker. Flaws: Shy. Bonds: Rich, Nature, Adventurer. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Gorgûm Brandon, Male Half-Orc Warlock 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 14 (+2)8 (-1) 15 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His golden hair is still thick. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is frequently practicing swordplay.

History: Born in the east to a Bounty Hunter, Nuraval learned a great deal about his father's area of expertise. He was taken from his home at a very young age. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Bonds: Family, Military, Job, Slave, Enemies. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Nuraval Ironfist, Male Dwarf Cleric 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 7 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1700 sp.


Social Check DCs


Eberk Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a grey deerstalker hat and grey clothes. He wears a deerstalker hat to hide his balding. He has hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He struck the Marshal job and began his own company from there.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Disciplined, Joker. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Eberk Fallack, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Arcana +1, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs

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