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NPC Generator

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Advanced [show]


Ralf McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a violet poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has a very tight haircut. His hazel eyes peer out from beneath his broad violet hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Flaws: Antagonistic, Shy, PTSD. Bonds: Poor, Family. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Ralf McLeod, Male Half-Elf Cleric 3
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Andram Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'4" and has a large black mantle and cape that has been intricately interwoven into his tan robe. His left leg appears badly burned and disfigured. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his sister; and wants a kiss

Flaws: Disease. Bonds: Has a crush, Family, Rich. Occupation: Fortune-teller

Voice: Can't modulate volume

Attributes [hide]

Andram Grief, Male Tiefling Cleric 8
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ogthrak Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long golden hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The war was a terrible time for him, and Ogthrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ogthrak took refuge in the large cave and found the beat up bow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Depressed. Bonds: Poor, Military, Nature. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Ogthrak Winterbourne, Male Half-Orc Warrior 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 14 (+2)4 (-3)
Skills Arcana +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown costume with the symbols of his god on his torso. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Philantrophist. Flaws: Insomniac, Disease. Bonds: Rich. Occupation: Performer

Voice: Raspy

Attributes [hide]

Dain Lutgehr, Male Dwarf Adept 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs

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