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NPC Generator

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Advanced [show]


Armara Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her club always slung over her shoulder. Her white hair is lengthy. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious woman she believes everything happens for a reason. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Armara studied abroad. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now spends her time doing works of charity.

Motivation: She seems to be bored by most things; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable, Gifted, Philantrophist. Flaws: Mundane. Bonds: Religious. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Armara Havoc, Female Tiefling Commoner 4
Medium (6'4") Tiefling, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Sleight of Hand +0, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. Eye agate (6 gp). 1 Minor magic item.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf. He has a very tight haircut. He has gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his singing dream.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Slave, Family. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beast Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He sports a flattop fur cut. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it

Flaws: Addict, Lazy, Disease. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Beast Of Ale, Male Tabaxi Cleric 11
Medium (5'4") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2800 gp. A small bag of saffron. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She carries a battered club and tarnished crossbow as well. She wears her red hair up in a very large beehive style do. Her eyes are hazel and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. The war was a terrible time for her, and Eida does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eida fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Immigrant. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Eida Littlefoot, Female Halfling Aristocrat 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs

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