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NPC Generator

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Lvl.
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Advanced [show]


Nikki Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman prefers to wear red pants and tee shirts. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her hair, while still mostly golden, has prominent grey streaks. Her violet eyes lackadaisically let the world flow into them.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: She was born at the edge of vast desert. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Adventurer, Nature. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Nikki Swiftwhistle, Female Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)18 (+4) 16 (+3)16 (+3)
Skills Medicine +6, Religion +7
Senses Passive Perception 13
Languages Common, Halfling, Orc, Draconic, Undercommon, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 500 gp. Sard (30 gp). Brown-green garnet (120 gp). Violet garnet (1600 gp).


Social Check DCs


Thamuz Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has wavy red hair. He wears crescent spectacles with a black brim.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His job bores him to no end. He has decided to make it more interesting.

History: He was born at the edge of vast island. Thamuz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thamuz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Impeccable. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Thamuz Brilliance, Male Tiefling Monk 7
Medium (5'11") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Investigation +5
Senses Passive Perception 14
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


John Blackwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His silver hair, when down, is lengthy. He has violet eyes and a grey hat with a tan feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: John lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and he desires power and/or immortality

Ideals: Passionate, Joker. Bonds: Adventurer, Family. Occupation: Actor

Voice: Whispers

Attributes [hide]

John Blackwood, Male Human Barbarian 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Lorilla Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy tan pantaloons and a white scarf. Her hair is auburn and very short. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Ruler and was forced into it by her family.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Lorilla Wildwander, Female Gnome Paladin 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)18 (+4)
Skills History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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