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NPC Generator

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Advanced [show]


Ratlûg Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He has shaved his head bald. His eyes are likewise amber.

Personality: Eccentric and domineering, Ratlûg will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Soapmaker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic, Disease, Insomniac. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Ratlûg Davenport, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anthony Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer, Job. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Goltorah, Male Half-Elf Fighter 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 100 gp. Freshwater pearl (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vlorn Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Justice, Logical. Bonds: Rich, Military, Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Vlorn Sunmeadow, Male Halfling Monk 2
Small (3'3") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Wiggens Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear blue clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is knotted and matted. He has a dull look in his green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Wiggens is combative with any and all who dare try his patience in the slightest.

History: Born in the east to a Barkeep, Wiggens learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Wiggens Gobblefirn, Male Gnome Expert 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 90 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 8 (-1)14 (+2)
Skills Insight +4, Stealth +8
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Banded agate (6 gp). Aquamarine (1300 gp). Eye agate (6 gp). Amber (140 gp). 1 Medium magic item.


Social Check DCs

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