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NPC Generator

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Ability Scores
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Advanced [show]


Radomir Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Radomir isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He believes the world needs to unite to get rid of orcs once and for all.

History: Radomir hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. By chance he met his sister recently and the two have been together since.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable, Entrepeneur. Bonds: Enemies, Family, Job. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Radomir Smoothhands, Male Halfling Barbarian 8
Small (2'10") Halfling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 78 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Dagger Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy beige fur. His fierce copper eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Adventurer business at a young age. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Dagger Of Wine, Male Tabaxi Aristocrat 9
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Arcana +7, Nature +7
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Elven, Orc
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying golden hair a little too much giving a sharp golden color. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Dean Larson, Male Half-Elf Expert 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 7
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: 4000 sp. Chrysoprase (30 gp).


Social Check DCs


Delg Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this southern man wears a simple grey robe with green stripes complete with hood. With bright silver hair and a scraggly beard. He has blue eyes and a grey hat with a green feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Glassblower, Delg learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Athletic, Logical, Fighting. Flaws: Cynical. Bonds: Job. Occupation: Glassblower

Voice: French accent

Attributes [hide]

Delg Burrowfound, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp. Pink pearl (70 gp). Amethyst (70 gp). 5 Acid flasks.


Social Check DCs

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