Erky Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: An older man who likes to wear tan tank tops with red pants, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His eyes are violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erky took refuge in the old dungeon and found the beat up shortbow and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erky fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's attracted to the PC; and he's in love
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Nature, Has a crush. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 42000 sp. Large well-done wool tapestry (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). 1 Minor magic item.
Melissa Merton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She is physically well-built. Her silver hair is cut jaggedly and amateurishly. Her eyes are likewise gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born blind and as such lacked many opportunities for work. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has achieved small success as a Adventurer.
Motivation: To reunite with her old friends; and to be a cook again
Flaws: Disease. Bonds: Family, Nature, Job, Adventurer. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 35 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 200 pp. Rose (40 gp). Sardonyx (40 gp). Red spinel (160 gp). Obsidian (5 gp). Tourmaline (160 gp). Alexandrite (200 gp). Lapis lazuli (5 gp).
Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit. He has done his best to style his blue crest to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Medrash was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He struck the Courier job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and to be a animal trainer again
Ideals: Persistence. Flaws: Fearful, Insane. Bonds: Criminal record, Job. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 5000 sp. Obsidian (8 gp). Freshwater pearl (8 gp). Tourmaline (50 gp). Rose (20 gp).
Felosial Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her clothes are grease stained in places. She has a very tight haircut. She has brown eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Apothecary mother left her crippled. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Poor, Immigrant, Nature. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 pp. Coral (90 gp). Banded agate (16 gp). Banded agate (16 gp). Moss agate (16 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


