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NPC Generator

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John Washington, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His moppish silver hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Greedy. Bonds: Criminal record, Adventurer, In love. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

John Washington, Male Human Warlock 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Kithri Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears very tight pants and wife beaters, though occasionally she sports a white coat. Her silver hair has been sun bleached extensively. Her green unseeing eyes seem to look past you.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with vampirism at a very young age, Kithri has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Ideals: Fighting. Flaws: Disease, Impulsive, Mundane. Bonds: Immigrant. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Kithri Goodearth, Female Halfling Warrior 3
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Thervan Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He keeps his long blonde hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Thervan hails from a village terrorized by brigands. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thervan's father didn't care for him much, and the feeling was mutual. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Thervan Kane, Male Half-Elf Adept 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 3 Smokesticks.


Social Check DCs


River Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her monstrous two handed axe ready. She keeps her red fur in a flapper bob. Her blue eyes peer out from beneath her feathered brown hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in a small village she learned the ways of the warrior from her mother. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting brigands, the young River began to lead the lost caravan. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants revenge against brigands.

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Enemies. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

River Grass, Female Tabaxi Paladin 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Smoky quartz (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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