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NPC Generator

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Advanced [show]


Koeth Holimion, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly silver, has prominent grey streaks. His eyes are brown.

Personality: He speaks before he thinks and is too direct. He is able to fit into much smaller and tighter spaces than normal.

History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Gifted, Athletic. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Koeth Holimion, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Zircon (30 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). 1 Half-Plate.


Social Check DCs


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. His beige fur is heavily combed to the right. His copper eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Banker and was forced into it by his family.

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Mentor. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Left-Handed Of World, Male Tabaxi Fighter 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Crowbar.


Social Check DCs


Azaki Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears a violet coat over a green low-cut shirt, and a feathered hat upon his head. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and he desires power and/or immortality

Flaws: Shy, Addict. Bonds: Adventurer, Nature, Family. Occupation: Architect

Voice: French accent

Attributes [hide]

Azaki Mellerelel, Male Half-Elf Cleric 9
Medium (5'9") Half-Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 6000 sp.


Social Check DCs


Randal Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). His brown hair is kept up in a ponytail inside a top hat. He has brown eyes and a yellow hat with a grey feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Randal Richie, Male Half-Elf Druid 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 40 gp.


Social Check DCs

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