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NPC Generator

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Advanced [show]


Robert Soames, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast island. In his 18th year, his parents were killed by a goblins raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Entrepeneur. Bonds: Slave, Enemies, Family, Nature. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Robert Soames, Male Human Aristocrat 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Roland Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. He has styled his auburn hair well, parting it to the left. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Bonds: Guardian, Military, Immigrant, Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Roland Martell, Male Half-Elf Bard 10
Medium (5'6") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)19 (+4) 15 (+2)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Druidic, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 1000 gp. Sard (40 gp). Black star sapphire (1200 gp). Rich purple corundum (1200 gp). Rose (40 gp). Smoky quartz (40 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to loving parents in a slum to the west. Cursed with lycanthropy at a very young age, Fragrant has worked very hard to control her curse. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect her home; and to clean up the streets

Flaws: Disease. Bonds: Guardian, Criminal record, Poor. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Fragrant Shore, Female Tabaxi Paladin 7
Medium (5'1") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 8000 sp. Pink pearl (160 gp). Golden yellow topaz (1300 gp). Iolite (50 gp).


Social Check DCs


Gunter Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light yellow in addition to tight pants, he is not a threatening figure. His golden hair is smooth and relatively long. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gunter hails from a village terrorized by drow. In his 17th year, his parents were killed by a drow raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has recently gotten a pet goose that steals things from people.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he desires power and/or immortality

Ideals: Opinionated, Gifted. Bonds: Enemies, Criminal record, Adventurer. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gunter Melancon, Male Half-Elf Commoner 4
Medium (5'1") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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