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NPC Generator

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Cockaby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are green and catlike.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Bonds: Poor, Has a crush, Military, Criminal record. Occupation: Ruler

Voice: Scottish accent

Attributes [hide]

Cockaby Silverthread, Male Gnome Bard 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 9 (-1)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Obsidian (6 gp). Citrine (50 gp).


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears rags and sports a simple walking cane. His black hair is knotted and matted. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Merchant, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others; and to end his boredom

Ideals: Joker, Artistic. Flaws: Mundane, Fearful. Bonds: Poor, Slave. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Thorpe Stoutman, Male Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills History +2, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 40000 cp. Star rose quartz (20 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Beast Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His yellow fur is smooth and relatively long. His green eyes peer out from beneath his Stetson brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Cartwright, who enjoyed hunting, Beast was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Beast took refuge in the large cave and found the beat up pickaxe and armor he uses now. He was granted divine powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Criminal record, Nature. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Beast Running, Male Tabaxi Paladin 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 35 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2100 gp. Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Patrin Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. He wears his brass crest down. His gold unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Tabaxi culture. He also hits on women, regardless of circumstances.

History: Patrin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Disease, Racist. Bonds: Poor, Has a crush. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Patrin Vangdondalor, Male Dragonborn Adept 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills Athletics +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 230 gp.


Social Check DCs

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