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NPC Generator

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Advanced [show]


Brottor Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a grey coat over a white low-cut shirt, and a top hat upon his head. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a slaver, Brottor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to prove his worth to the world

Flaws: Shy, Impulsive. Bonds: Mentor, Adventurer. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Brottor Daerdahk, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)12 (+1) 10 (+0)6 (-2)
Skills Performance +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Gold and topaz bottle stopper cork (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Ogbur Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries spears. His brown hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ogbur grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ogbur. He became a Spy soon after.

Motivation: Seeks redemption; and he is unsatisfied with his job

Ideals: Fighting. Bonds: Job, Mentor, Criminal record. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ogbur Hartford, Male Half-Orc Wizard 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)3 (-4) 10 (+0)12 (+1)
Skills Acrobatics +4, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp.


Social Check DCs


Fenriz Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a trident on his belt. His white hair is kept up in a ponytail inside a broad hat. His eyes are likewise black.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, Addict. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Fenriz Hurt, Male Tiefling Aristocrat 1
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)13 (+1) 14 (+2)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. 1 Chain shirt.


Social Check DCs


Mardnab Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of clubs on her belt, each one with a ruby on the hilt. She has styled her white hair well, parting it to the left. Her amber eyes peer out from beneath her deerstalker blue hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is harsh and unforgiving.

History: She got into the Engraver business at a young age. Her parents enrolled her in a Commoner school at a young age so that she could practice her divine talents. She became a Engraver soon after.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Fighting, Passionate, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Mardnab Fiddlefen, Female Gnome Commoner 8
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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