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NPC Generator

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Advanced [show]


Quilla Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'4" and wears a blue tunic with yellow highlights, and long blue pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. Her chestnut hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is able to make almost anything out of random pieces of junk.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Commoner school at a young age so that she could practice her psionic talents. She now owns her own business.

Motivation: Expand her business; and money/treasure

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Quilla Humplebumple, Female Gnome Commoner 7
Small (3'4") Gnome, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)16 (+3) 18 (+4)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Abyssal, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wella Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has a long blonde ponytail with little hanging trinkets. Her violet eyes are passionate and lively.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To share knowledge with the world; and she has passion for adventuring and risk

Ideals: Fighting, Passionate, Joker, Logical. Bonds: Rich, Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Wella Bigheart, Female Halfling Aristocrat 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 56 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5

Possessions: 4000 gp. Embroidered and bejeweled glove (3000 gp). An abacus with copper, silver and gold markers (180 gp). Jeweled electrum ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). An abacus with copper, silver and gold markers (180 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Cloth of gold vestments (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). An abacus with copper, silver and gold markers (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Valida Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. She sports black long hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to loving parents in a slum to the south. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bounty Hunter. She has worked as a Bounty Hunter like her mother before her.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Family. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Valida Bigtoe, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. 1 Silk rope.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His fur is gray and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Religious, Criminal record. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Drifting Paws, Male Tabaxi Bard 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 16 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 12 (+1)13 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 800 gp.


Social Check DCs

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