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NPC Generator

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Advanced [show]


Lidda High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears a robe, a symbol of the sun god around her neck, and a shortbow on her belt, and her gloved hand is found clutching a shortbow. She has done her best to style her red hair to look like a famous performer. Her fierce gray eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Lidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Military, Rich. Occupation: Mason

Voice: French accent

Attributes [hide]

Lidda High-hill, Female Halfling Expert 12
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)6 (-2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. Banded agate (5 gp). White pearl (70 gp). Emerald (1200 gp). Jade (70 gp).


Social Check DCs


Randal Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a white handlebar mustache and slicked back white hair. His eyes are hazel.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Randal has worked very hard to control his curse. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Blacksmith again; and wants to open a new tavern

Flaws: Lazy, Antagonistic, Disease. Bonds: Job. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Randal Hallewell, Male Human Barbarian 10
Medium (5'10") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 69 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Investigation +7, Survival +5
Senses Passive Perception 11
Languages Common, Celestial, Giant, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1300 gp. Gold music box (4000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. Her hair is golden and curly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To unite with her sister; and regain custody of her daughter

Ideals: Joker. Flaws: Depressed, Antagonistic. Bonds: Immigrant, Family. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Marigold Littlefoot, Female Halfling Adept 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 11 (+0)12 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. White pearl (160 gp). Golden pearl (160 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Vepar Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a large green jacket, and a wedding ring on her left hand. Her red hair is braided into rings. This black eyed westerner is not easily forgotten.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Hedonist. Bonds: In love, Immigrant, Adventurer, Job. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Vepar Laughter, Female Tiefling Ranger 1
Medium (6'5") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 10 (+0)19 (+4)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Tourmaline (110 gp).


Social Check DCs

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