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NPC Generator

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Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He is physically well-built. His tied-back hair is brown. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Elaim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Elaim was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and many dire rats want him driven away

Flaws: Selfish, Hedonist. Bonds: Poor, Adventurer, Enemies. Occupation: Sage

Voice: Whispers

Attributes [hide]

Elaim Loderr, Male Dwarf Rogue 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Moss agate (16 gp).


Social Check DCs


Burto Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Burto liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Now he works as a dancing tutor during his time off.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Logical, Artistic. Flaws: Antagonistic, Depressed. Bonds: Nature. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Burto Stoutbridge, Male Halfling Bard 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 400 gp.


Social Check DCs


Zephan Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly shields and tridents. His dark red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. Zephan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Zephan never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Criminal record, Military, Nature, In love. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Zephan Divinity, Male Tiefling Bard 9
Medium (5'11") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1500 gp.


Social Check DCs


Alice Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears violet cloth garments or leather armor. She has wavy black hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born into a rich family. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Criminal record, Adventurer. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Alice Connors, Female Half-Elf Aristocrat 6
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). 1 Masterwork Common Melee.


Social Check DCs

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