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NPC Generator

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Advanced [show]


Theobald Everleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Rich, Enemies. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Everleigh, Male Human Bard 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 12000 cp.


Social Check DCs


Ûggû Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and red tie. He is physically well-built. He has wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Merchant soon after.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Ideals: Optimist. Bonds: Adventurer, Nature, Job, Family. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Ûggû Chatham, Male Half-Orc Druid 7
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 4000 sp.


Social Check DCs


Shamil Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean tan cloak covering her clean studded leather. Her chestnut hair is styled in orderly dreadlocks. Her eyes are a pleasant hazel.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She is the product a well kept family trust fund and as such has never really known need. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She became a Stableman soon after.

Motivation: Seeks redemption; and she is greedy

Ideals: Gifted. Bonds: Job, Family, Rich, Criminal record. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Shamil Daergel, Female Gnome Paladin 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp.


Social Check DCs


Valafar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is white and curly. This black eyed westerner is not easily forgotten.

Personality: Valafar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Cook, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Poor, Nature. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Valafar Ecstasy, Male Tiefling Aristocrat 7
Medium (6'5") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. Aquamarine (800 gp). Deep blue spinel (800 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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