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NPC Generator

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Advanced [show]


Anne Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and very short. Her eyes are likewise gray.

Personality: A skeptical and narcissistic woman, Anne's first love is herself. Her second love is also herself. She misses her home and complains about the freezing weather, even in summer.

History: Anne hails from a village terrorized by gnolls. In her 12th year, her parents were killed by a gnolls raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and revenge

Ideals: Fighting, Athletic, Impeccable. Bonds: Immigrant, Enemies. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Nimblefingers, Female Halfling Adept 3
Small (2'11") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Aquan, Orc
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Enidda Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is white and curly. Her amber unseeing eyes seem to look past you.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Enidda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying brother.

Motivation: To protect her home.

Ideals: Justice, Gifted. Flaws: Disease. Bonds: Poor, Mentor. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Enidda Scheppen, Female Gnome Ranger 10
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears brown leather gloves, a brown jacket, and tight pants. His fur is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Spear hails from a village terrorized by orcs. He worked as a nervous Carter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A rival would like him out of the picture.

Ideals: Athletic, Joker. Bonds: Criminal record, Enemies, Job. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spear Peak, Male Tabaxi Wizard 4
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 5 (-3)11 (+0)
Skills Insight -1, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. Silver pearl (160 gp). Azurite (6 gp). Moss agate (6 gp). 1 Breastplate. 1 Buckler. 1 Half-Plate.


Social Check DCs


Urshar Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey costume with the symbols of death on her torso. Her brown hair has been sun bleached extensively. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful wizard made her what she is. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by brigands. Urshar was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Mentor, Nature. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Urshar Hammerstone, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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